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Post by aurakey on Oct 28, 2005 22:36:38 GMT -5
Boy's Decklist x 5
Monsters x 3
2x Gamble Angel Bunny (Not officially released yet) Earth/Fairy/4/1,200/1,200 Effect: Flip a coin and call its result. If you call it right correctly, do 1,000 damage to your opponent's lifepoints. If you call it incorrectly, do 1,000 damage to your lifepoints instead. You can only activate this effect one per turn { during your main phase. }
AST-069 Sand Gambler Light/Spellcaster3/300/1,600 Effect: Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. This effect can only be used once per turn during your Main Phase.
Spells x 1
LOD-EN083, DB2-EN192 Second Coin Toss Spell/Continuous/Spell Speed 1 Effect: As long as this card remains face-up on the field, you can negate the effects of a card requiring a coin toss once per turn and redo the coin toss. netrep.net/cardInfo.php?id=DB2-EN192 for rulings.
Traps x 1
LON-EN024, DB1-EN227 Fairy Box Trap/Continuous/Spell Speed 2 Effect: Each time a monster on your opponent's side of the field attacks, toss a coin and call Heads or Tails. If you call it right, the attacking monster's ATK becomes 0 only during the Battle Phase. Pay 500 Life Points during each of your Standby Phases. If you do not, this card is destroyed. netrep.net/cardInfo.php?id=DB1-EN227 for rulings.
www.janime.info/Genex/cards_boy.html for pictures.
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