Post by aurakey on Oct 29, 2005 11:56:19 GMT -5
Titan's Decklist x 16
Monsters x 9
DCR-071, DR1-EN233 Infernalqueen Archfiend
Fire/Fiend/4/900/1,500
Effect: The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase, increase the ATK of 1 Archfiend Monster Card by 1000 points until the End Phase.
DCR-072, DR1-EN234 Terrorking Archfiend
Fiend/Dark/4/2,000/1,500
Effect: This card cannot be Normal Summoned or Flip Summoned unless you have an Archfiend Monster Card on your side of the field. The controller of this card pays 800 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. The effects of an Effect Monster that this card destroyed as a result of battle are negated.
netrep.net/cardInfo.php?id=DR1-EN234 for rulings.
3x DCR-070, DR1-EN232 Desrook Archfiend
Light/Fiend/3/1,100/1,800
Effect: The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. When a "Terrorking Archfiend" on your side of the field is destroyed and sent to the Graveyard, you can send this card from your hand to the Graveyard to Special Summon the "Terrorking Archfiend".
netrep.net/cardInfo.php?id=DR1-EN232 for rulings.
Demon Picador (Not officially released yet)
Dark/Warrior/4/1,600/?
Effect: When [Dark Arena] is faceup on the field, this monster can attack your opponent directly.
Demon Matador (Not officially released yet)
Dark/Warrior/6/0/0
Effect: This card can only be summoned by [Ritual of Calling the Matador Dark Paseo] by sacrificing monsters with a level of 6 or more from your hand and/or field. This monster cannot be damaged as a result of battle. If in battle with a monster, destroy the battling monster.
Demon Banderillero (Not officially released yet)
Dark/Warrior3/900/?
Effect: When this monster is summoned, destroy 1 monster on the field. In the turn this was summoned, this card cannot attack.
MRD-EN003, SDY-004, BPT-002, SYE-005, DB1-EN142 Summoned Skull
Dark/Fiend/6/2,500/1,200
Normal: A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
netrep.net/cardInfo.php?id=DB1-EN142 for rulings.
Spells x 5
DCR-094, DR1-EN256 Pandemonium
Field/Spell/Spell Speed 1
Effect: Neither player has to pay Life Points during the Standby Phase for Archfiend monsters. Each time a player's Archfiend Monster Card(s) are destroyed and sent to the Graveyard, except as a result of battle, that player can select 1 Archfiend Monster Card from his/her Deck that has a lower Level than the destroyed card and add it to his/her hand.
netrep.net/cardInfo.php?id=DR1-EN256 for rulings.
DCR-092, DR1-EN253 Archfiend's Oath
Spell/Continuous/Spell Speed 1
Effect: Once per turn you can pay 500 Life Points to declare 1 card name. Pick up the top card from your Deck and if the card name is the one you declared, add it to your hand. If not, send the card you picked up to the Graveyard.
netrep.net/cardInfo.php?id=DR1-EN254 for rulings.
MFC-106, DR1-EN161 Double Spell
Spell/Normal/Spell Speed 1
Effect: Discard 1 Spell Card from your hand. Select 1 Spell Card from your opponent's Graveyard and use it from the Graveyard as your Spell Card.
netrep.net/cardInfo.php?id=DR1-EN161 for rulings.
Dark Arena (Not officially released yet)
Spell/Field/Spell Speed 1
Effect: All monsters on the field must do battle. During the battle phase, you can arrange which monsters battle which.
Ritual of Calling the Matador Dark Paseo
Spell/Ritual/Spell Speed 1
Effect: This card is used to Ritual Summon [Demon Matador]. You must also tribute monsters whose total level stars equal 6 or more from the field or your hand.
Traps x 2
DCR-097, DR1-EN259 Battle-Scarred
Trap/Continuous/Spell Speed 2
Effect: Select 1 Archfiend monster on your side of the field to activate this card. Your opponent also pays the same Life Points that you pay for the selected monster during the Standby Phase. If this card is removed from the field, destroy the selected monster. When the selected monster is removed from the field, destroy this card.
netrep.net/cardInfo.php?id=DR1-EN259 for rulings.
AST-107 Des Counterblow
Trap/Continuous/Spell Speed 2
Effect: Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.
netrep.net/cardInfo.php?id=AST-107 for rulings.
www.janime.info/Genex/cards_titan.html for pictures.
Monsters x 9
DCR-071, DR1-EN233 Infernalqueen Archfiend
Fire/Fiend/4/900/1,500
Effect: The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase, increase the ATK of 1 Archfiend Monster Card by 1000 points until the End Phase.
DCR-072, DR1-EN234 Terrorking Archfiend
Fiend/Dark/4/2,000/1,500
Effect: This card cannot be Normal Summoned or Flip Summoned unless you have an Archfiend Monster Card on your side of the field. The controller of this card pays 800 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. The effects of an Effect Monster that this card destroyed as a result of battle are negated.
netrep.net/cardInfo.php?id=DR1-EN234 for rulings.
3x DCR-070, DR1-EN232 Desrook Archfiend
Light/Fiend/3/1,100/1,800
Effect: The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. When a "Terrorking Archfiend" on your side of the field is destroyed and sent to the Graveyard, you can send this card from your hand to the Graveyard to Special Summon the "Terrorking Archfiend".
netrep.net/cardInfo.php?id=DR1-EN232 for rulings.
Demon Picador (Not officially released yet)
Dark/Warrior/4/1,600/?
Effect: When [Dark Arena] is faceup on the field, this monster can attack your opponent directly.
Demon Matador (Not officially released yet)
Dark/Warrior/6/0/0
Effect: This card can only be summoned by [Ritual of Calling the Matador Dark Paseo] by sacrificing monsters with a level of 6 or more from your hand and/or field. This monster cannot be damaged as a result of battle. If in battle with a monster, destroy the battling monster.
Demon Banderillero (Not officially released yet)
Dark/Warrior3/900/?
Effect: When this monster is summoned, destroy 1 monster on the field. In the turn this was summoned, this card cannot attack.
MRD-EN003, SDY-004, BPT-002, SYE-005, DB1-EN142 Summoned Skull
Dark/Fiend/6/2,500/1,200
Normal: A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.
netrep.net/cardInfo.php?id=DB1-EN142 for rulings.
Spells x 5
DCR-094, DR1-EN256 Pandemonium
Field/Spell/Spell Speed 1
Effect: Neither player has to pay Life Points during the Standby Phase for Archfiend monsters. Each time a player's Archfiend Monster Card(s) are destroyed and sent to the Graveyard, except as a result of battle, that player can select 1 Archfiend Monster Card from his/her Deck that has a lower Level than the destroyed card and add it to his/her hand.
netrep.net/cardInfo.php?id=DR1-EN256 for rulings.
DCR-092, DR1-EN253 Archfiend's Oath
Spell/Continuous/Spell Speed 1
Effect: Once per turn you can pay 500 Life Points to declare 1 card name. Pick up the top card from your Deck and if the card name is the one you declared, add it to your hand. If not, send the card you picked up to the Graveyard.
netrep.net/cardInfo.php?id=DR1-EN254 for rulings.
MFC-106, DR1-EN161 Double Spell
Spell/Normal/Spell Speed 1
Effect: Discard 1 Spell Card from your hand. Select 1 Spell Card from your opponent's Graveyard and use it from the Graveyard as your Spell Card.
netrep.net/cardInfo.php?id=DR1-EN161 for rulings.
Dark Arena (Not officially released yet)
Spell/Field/Spell Speed 1
Effect: All monsters on the field must do battle. During the battle phase, you can arrange which monsters battle which.
Ritual of Calling the Matador Dark Paseo
Spell/Ritual/Spell Speed 1
Effect: This card is used to Ritual Summon [Demon Matador]. You must also tribute monsters whose total level stars equal 6 or more from the field or your hand.
Traps x 2
DCR-097, DR1-EN259 Battle-Scarred
Trap/Continuous/Spell Speed 2
Effect: Select 1 Archfiend monster on your side of the field to activate this card. Your opponent also pays the same Life Points that you pay for the selected monster during the Standby Phase. If this card is removed from the field, destroy the selected monster. When the selected monster is removed from the field, destroy this card.
netrep.net/cardInfo.php?id=DR1-EN259 for rulings.
AST-107 Des Counterblow
Trap/Continuous/Spell Speed 2
Effect: Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.
netrep.net/cardInfo.php?id=AST-107 for rulings.
www.janime.info/Genex/cards_titan.html for pictures.