Post by aurakey on Oct 31, 2005 13:39:45 GMT -5
Sho's Decklist x 22
Monsters x 12
CRV-EN006 Patroid
Earth/Machine/4/1,200/1,200
Effect: Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
netrep.net/cardInfo.php?id=CRV-EN006 for rulings.
CRV-EN007 Gyroid
Wind/Machine/3/1,000/1,000
Effect: Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).
netrep.net/cardInfo.php?id=CRV-EN007 for rulings.
CRV-EN008 Steamroid
Earth/Machine/4/1,800/1,800
Effect: If this card attacks your opponent's monster, increase the ATK of this card by 500 points during the Damage Step only. If this card is attacked by your opponent's monster, decrease the ATK of this card by 500 points during the Damage Step only.
netrep.net/cardInfo.php?id=CRV-EN008 for rulings.
CRV-EN033 Steam Gyroid
Earth/Machine/Fusion/6/2,200/1,600
"Gyroid" + "Steamroid"
CRV-EN001 Cycroid
Earth/Machine/3/800/1,000
Normal: The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
CRV-EN009 Drillroid
Earth/Machine/4/1,600/1,600
Effect: If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
netrep.net/cardInfo.php?id=CRV-EN009 for rulings.
CRV-EN010 UFOroid
Light/Machine/6/1,200/1,200
Effect: When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck.
netrep.net/cardInfo.php?id=CRV-EN010 for rulings.
CRV-EN034 UFOroid Fighter
Light/Machine/Fusion/10/?/?
UFOroid" + 1 Warrior-Type monster
Effect: A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.
CRV-EN011 Jetroid
Wind/Machine/4/1,200/1,800
Effect: At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.
netrep.net/cardInfo.php?id=CRV-EN011 for rulings.
LOD-EN059, TP6-EN014, DB2-EN169 Thunder Nyan Nyan
Light/Thunder/4/1,900/800
Effect: If there is a non-LIGHT monster on your side of the field, destroy this face-up card.
netrep.net/cardInfo.php?id=DB2-EN169 for rulings.
Note: An outside duel card Sho considers to be his "idol" card.
Submarineroid (Not officially released yet)
Water/Machine/4/800/1,800
Effect: This card can attack the opposing player directly. After this monster has done damage to your opponent as a result of battle, switch this monster into defense mode.
Super Vehicroid - Jumbo Drill
Earth/Machine/Fusion/?/3,000/?
[Drillroid] + [Steamroid] + [Submarineroid]
Effect: When this monster attacks a monster in defense mode with lower defense than this monster's attack strength, do battle damage equal to the difference.
Spells x 8
LOB-EN119, SYE-040, TP3-014, DB1-EN134, SD1-EN015, SD2-EN017, SD3-EN019, SD4-EN018 Pot of Greed
Spell/Normal/Spell Speed 1
Effect: Draw 2 cards from your deck.
netrep.net/cardInfo.php?id=SD4-EN018 for rulings.
LOB-EN059, SDJ-036, DB1-EN119 Polymerization
Spell/Normal/Spell Speed 1
Effect: Send Fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon the Fusion Monster from your Fusion Deck.
netrep.net/cardInfo.php?id=DB1-EN119 for rulings.
CRV-EN037 Power Bond
Spell/Normal/Spell Speed 1
Effect: Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
netrep.net/cardInfo.php?id=CRV-EN037 for rulings.
AST-041 Weapon Change
Spell/Continuous/Spell Speed 1
Effect: You can pay 700 Life Points only once per turn during your Standby Phase to activate this card's effect. Switch the ATK and DEF of 1 Warrior-Type or Machine-Type monster on your side of the field until the end of your opponent's next End Phase. When this card is destroyed, the effect is negated.
netrep.net/cardInfo.php?id=AST-041 for rulings.
PSV-EN064, DB1-EN179 Limiter Removal
Spell/Quickplay/Spell Speed 2
Effect: Double the ATK of all face-up Machine-Type monsters that are on your side of the field when you activate this card. During the End Phase, destroy all Monster Cards that were affected by this effect.
netrep.net/cardInfo.php?id=DB1-EN179 for rulings.
Shield Crash (Not officially released in English yet)
Spell/Normal/Spell Speed 1
Effect: Choose 1 monster on the field in defense mode and destroy it.
SRL-EN047, SDP-032, SYE-037, SD1-EN011, SD2-EN014, SD3-EN015, SD4-EN016, SD5-EN020, DB1-EN031 Mystical Space Typhoon
Spell/Quickplay/Spell Speed 2
Effect: Destroy 1 Spell or Trap Card on the field.
netrep.net/cardInfo.php?id=SD5-EN020 for rulings.
Vehicroid Connection Zone
Spell/Normal/Spell Speed 1
Effect: Special summon 1 [Vehicroid] from your fusion deck by sending that monster's fusion components from your hand and/or field into the graveyard. This card is not affected by spell, trap, or monster card effects.
Traps x 2
LON-EN104, IOC-SE2 Magic Cylinder
Trap/Normal/Spell Speed 2
Effect: Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points.
netrep.net/cardInfo.php?id=IOC-SE2 for rulings.
Entry Forbidden! No Entry! (Not officially released yet)
Trap/Normal/Spell Speed 2
Effect: Switch a monster on your opponent's side of the field into faceup defense mode. Send 1 card from your opponent's hand to the graveyard.
www.janime.info/Genex/cards_sho.html for pictures.
Monsters x 12
CRV-EN006 Patroid
Earth/Machine/4/1,200/1,200
Effect: Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
netrep.net/cardInfo.php?id=CRV-EN006 for rulings.
CRV-EN007 Gyroid
Wind/Machine/3/1,000/1,000
Effect: Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).
netrep.net/cardInfo.php?id=CRV-EN007 for rulings.
CRV-EN008 Steamroid
Earth/Machine/4/1,800/1,800
Effect: If this card attacks your opponent's monster, increase the ATK of this card by 500 points during the Damage Step only. If this card is attacked by your opponent's monster, decrease the ATK of this card by 500 points during the Damage Step only.
netrep.net/cardInfo.php?id=CRV-EN008 for rulings.
CRV-EN033 Steam Gyroid
Earth/Machine/Fusion/6/2,200/1,600
"Gyroid" + "Steamroid"
CRV-EN001 Cycroid
Earth/Machine/3/800/1,000
Normal: The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
CRV-EN009 Drillroid
Earth/Machine/4/1,600/1,600
Effect: If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
netrep.net/cardInfo.php?id=CRV-EN009 for rulings.
CRV-EN010 UFOroid
Light/Machine/6/1,200/1,200
Effect: When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck.
netrep.net/cardInfo.php?id=CRV-EN010 for rulings.
CRV-EN034 UFOroid Fighter
Light/Machine/Fusion/10/?/?
UFOroid" + 1 Warrior-Type monster
Effect: A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.
CRV-EN011 Jetroid
Wind/Machine/4/1,200/1,800
Effect: At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.
netrep.net/cardInfo.php?id=CRV-EN011 for rulings.
LOD-EN059, TP6-EN014, DB2-EN169 Thunder Nyan Nyan
Light/Thunder/4/1,900/800
Effect: If there is a non-LIGHT monster on your side of the field, destroy this face-up card.
netrep.net/cardInfo.php?id=DB2-EN169 for rulings.
Note: An outside duel card Sho considers to be his "idol" card.
Submarineroid (Not officially released yet)
Water/Machine/4/800/1,800
Effect: This card can attack the opposing player directly. After this monster has done damage to your opponent as a result of battle, switch this monster into defense mode.
Super Vehicroid - Jumbo Drill
Earth/Machine/Fusion/?/3,000/?
[Drillroid] + [Steamroid] + [Submarineroid]
Effect: When this monster attacks a monster in defense mode with lower defense than this monster's attack strength, do battle damage equal to the difference.
Spells x 8
LOB-EN119, SYE-040, TP3-014, DB1-EN134, SD1-EN015, SD2-EN017, SD3-EN019, SD4-EN018 Pot of Greed
Spell/Normal/Spell Speed 1
Effect: Draw 2 cards from your deck.
netrep.net/cardInfo.php?id=SD4-EN018 for rulings.
LOB-EN059, SDJ-036, DB1-EN119 Polymerization
Spell/Normal/Spell Speed 1
Effect: Send Fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon the Fusion Monster from your Fusion Deck.
netrep.net/cardInfo.php?id=DB1-EN119 for rulings.
CRV-EN037 Power Bond
Spell/Normal/Spell Speed 1
Effect: Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
netrep.net/cardInfo.php?id=CRV-EN037 for rulings.
AST-041 Weapon Change
Spell/Continuous/Spell Speed 1
Effect: You can pay 700 Life Points only once per turn during your Standby Phase to activate this card's effect. Switch the ATK and DEF of 1 Warrior-Type or Machine-Type monster on your side of the field until the end of your opponent's next End Phase. When this card is destroyed, the effect is negated.
netrep.net/cardInfo.php?id=AST-041 for rulings.
PSV-EN064, DB1-EN179 Limiter Removal
Spell/Quickplay/Spell Speed 2
Effect: Double the ATK of all face-up Machine-Type monsters that are on your side of the field when you activate this card. During the End Phase, destroy all Monster Cards that were affected by this effect.
netrep.net/cardInfo.php?id=DB1-EN179 for rulings.
Shield Crash (Not officially released in English yet)
Spell/Normal/Spell Speed 1
Effect: Choose 1 monster on the field in defense mode and destroy it.
SRL-EN047, SDP-032, SYE-037, SD1-EN011, SD2-EN014, SD3-EN015, SD4-EN016, SD5-EN020, DB1-EN031 Mystical Space Typhoon
Spell/Quickplay/Spell Speed 2
Effect: Destroy 1 Spell or Trap Card on the field.
netrep.net/cardInfo.php?id=SD5-EN020 for rulings.
Vehicroid Connection Zone
Spell/Normal/Spell Speed 1
Effect: Special summon 1 [Vehicroid] from your fusion deck by sending that monster's fusion components from your hand and/or field into the graveyard. This card is not affected by spell, trap, or monster card effects.
Traps x 2
LON-EN104, IOC-SE2 Magic Cylinder
Trap/Normal/Spell Speed 2
Effect: Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points.
netrep.net/cardInfo.php?id=IOC-SE2 for rulings.
Entry Forbidden! No Entry! (Not officially released yet)
Trap/Normal/Spell Speed 2
Effect: Switch a monster on your opponent's side of the field into faceup defense mode. Send 1 card from your opponent's hand to the graveyard.
www.janime.info/Genex/cards_sho.html for pictures.