Post by aurakey on Nov 5, 2005 22:00:51 GMT -5
CRV-EN001 Cycroid
Earth/Machine/3/800/1,000
Normal: The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
Common
netrep.net/cardInfo.php?id=CRV-EN001 for the card picture.
CRV-EN002 Soitsu
Wind/Fairy/3/0/0
Normal: Apparently totally unreliable, he wonders if he has incredible potential.
Common
netrep.net/cardInfo.php?id=CRV-EN002 for the card picture.
CRV-EN003 Mad Lobster
Water/Aqua/3/1,700/1,00
Normal: A gourmet food renowned by the Dark World upper crust. It has sensational flavor.
Common
netrep.net/cardInfo.php?id=CRV-EN003 for the card picture.
CRV-EN004 Jerry Beans Man
Earth/Plant/3/1,750/0
Normal: Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
Common
netrep.net/cardInfo.php?id=CRV-EN004 for the card picture.
CRV-EN005 Winged Kuriboh LV10
Light/Fairy/10/300/200
Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Transcendent Wings". Tribute this face-up card on your side of the field to destroy all face-up Attack Position monsters on your opponent's side of the field and inflict damage to your opponent's Life Points equal to the combined original ATK of those destroyed monster(s). You can only activate this effect during your opponent's Battle Phase.
Ultra/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN005 for the card picture/rulings.
CRV-EN006 Patroid
Earth/Machine/4/1,200/1,200
Effect: Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
Common
netrep.net/cardInfo.php?id=CRV-EN006 for the card picture/rulings.
CRV-EN007 Gyroid
Wind/Machine/3/1,000/1,000
Effect: Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).
Common
netrep.net/cardInfo.php?id=CRV-EN007 for the card picture/rulings.
CRV-EN008 Steamroid
Earth/Machine/4/1,800/1,800
Effect: If this card attacks your opponent's monster, increase the ATK of this card by 500 points during the Damage Step only. If this card is attacked by your opponent's monster, decrease the ATK of this card by 500 points during the Damage Step only.
Common
netrep.net/cardInfo.php?id=CRV-EN008 for the card picture/rulings.
CRV-EN009 Drillroid
Earth/Machine/4/1,600/1,600
Effect: If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
Common
netrep.net/cardInfo.php?id=CRV-EN009 for the card picture/rulings.
CRV-EN010 UFOroid
Light/Machine/6/1,200/1,200
Effect: When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN010 for the card picture/rulings.
CRV-EN011 Jetroid
Wind/Machine/4/1,200/1,800
Effect: At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.
Common
netrep.net/cardInfo.php?id=CRV-EN011 for the card picture/rulings.
CRV-EN012 Wroughtweiler
Earth/Machine/3/800/1,200
Effect: When this card is destroyed as a result of battle and sent to the Graveyard, add from your Graveyard to your hand 1 card that includes "Elemental Hero" in its card name, and 1 "Polymerization".
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN012 for the card picture/rulings.
CRV-EN013 Dark Catapulter
Earth/Machine/4/1,000/1,500
Effect: During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN013 for the card picture/rulings.
CRV-EN014 Elemental Hero Bubbleman
Water/Warrior/4/800/1,200
Effect: If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN014 for the card picture/rulings.
CRV-EN015 Cyber Dragon
Light/Machine/5/2,100/1,600
Effect: If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN015 for the card picture/rulings.
CRV-EN016 Cybernetic Magician
Light/Spellcaster/6/2,400/2,000
Effect: Discard 1 card from your hand. The ATK of 1 face-up monster on the field becomes 2000 until the End Phase of this turn.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN016 for the card picture/rulings.
CRV-EN017 Cybernetic Cyclopean
Earth/Beast-Warrior/4/1,400/200
Effect: While you have no cards in your hand, increase the ATK of this card by 1000 points.
Common
netrep.net/cardInfo.php?id=CRV-EN017 for the card picture.
CRV-EN018 Mechanical Hound
Earth/Machine/7/2,800/1,500
Effect: While you have no cards in your hand, your opponent cannot activate Spell Cards.
Common
netrep.net/cardInfo.php?id=CRV-EN018 for the card picture/rulings.
CRV-EN019 Cyber Archfiend
Dark/Fiend/4/1,000/2,000
Effect: At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.
Common
netrep.net/cardInfo.php?id=CRV-EN019 for the card picture/rulings.
CRV-EN020 Goblin Elite Attack Force
Earth/Fiend/4/2,200/1,500
Effect: If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN020 for the card picture/rulings.
CRV-EN021 B.E.S. Crystal Core
Water/Machine/5/2,100/1,000
Effect: Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster on your opponent's side of the field to face-up Defense Position.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN021 for the card picture/rulings.
CRV-EN022 Giant Kozaky
Dark/Fiend/4/2,500/2,400
Effect: If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card.
Common
netrep.net/cardInfo.php?id=CRV-EN022 for the card picture/rulings.
CRV-EN023 Indomitable Fighter Lei Lei
Earth/Beast-Warrior/4/2,300/0
Effect: If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
Common
netrep.net/cardInfo.php?id=CRV-EN023 for the card picture.
CRV-EN024 Protective Soul Ailin
Light/Fairy/Union/1/0/0
Effect: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Indomitable Fighter Lei Lei" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Common
netrep.net/cardInfo.php?id=CRV-EN024 for the card picture.
CRV-EN025 Doitsu
Earth/Fairy/4/100/200
Effect: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Common
netrep.net/cardInfo.php?id=CRV-EN025 for the card picture/rulings.
CRV-EN026 Des Frog
Water/Aqua/5/1,900/0
Effect: When this card is Tribute Summoned successfully, you can Special Summon "Des Frog"(s) from your hand or Deck up to the same number of "T.A.D.P.O.L.E."(s) in your Graveyard.
Common
netrep.net/cardInfo.php?id=CRV-EN026 for the card picture/rulings.
CRV-EN027 T.A.D.P.O.L.E.
Water/Aqua/1/0/0
Effect: When this card on your side of the field is destroyed as a result of battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand. Then shuffle your Deck.
Common
netrep.net/cardInfo.php?id=CRV-EN027 for the card picture/rulings.
CRV-EN028 Poison Draw Frog
Water/Aqua/2/100/100
Effect: When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck.
Common
netrep.net/cardInfo.php?id=CRV-EN028 for the card picture/rulings.
CRV-EN029 Tyranno Infinity
Earth/Dinosaur/4/?/0
Effect: The original ATK of this card becomes the number of your Dinosaur-Type monsters that are removed from play x 1000 points.
Common
netrep.net/cardInfo.php?id=CRV-EN029 for the card picture/rulings.
CRV-EN030 Batteryman C
Light/Thunder/2/0/0
Effect: If all "Batteryman C"(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. If all "Batteryman C"(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field.
Common
netrep.net/cardInfo.php?id=CRV-EN030 for the card picture/rulings.
CRV-EN031 Ebon Magician CUrran
Dark/Spellcaster/2/1,200/0
Effect: During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
Common
netrep.net/cardInfo.php?id=CRV-EN031 for the card picture/rulings.
CRV-EN032 D.D.M. - Different Dimension Master
Light/Spellcaster/5/1,700/1,500
Effect: Discard 1 Spell Card from your hand. Special Summon 1 of your monsters that is currently removed from play. You can only activate this effect once per turn, during your Main Phase.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN032 for the card picture/rulings.
CRV-EN033 Steam Gyroid
Earth/Machine/Fusion/6/2,200/1,600
"Gyroid" + "Steamroid"
Common
netrep.net/cardInfo.php?id=CRV-EN033 for the card picture/rulings.
CRV-EN034 UFOroid Fighter
Light/Machine/Fusion/10/?/?
"UFOroid" + 1 Warrior-Type monster
Effect: A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.
Ultra/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN034 for the card picture/rulings.
CRV-EN035 Cyber Twin Dragon
Light/Machine/Fusion/8/2,800/2,100
"Cyber Dragon" + "Cyber Dragon"
Effect: A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN035 for the card picture/rulings.
CRV-EN036 Cyber End Dragon
Light/Machine/Fusion/10/4,000/2,800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
Effect: A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
Ultra/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN036 for the card picture/rulings.
CRV-EN037 Power Bond
Spell/Normal/Spell Speed 1
Effect: Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
Ultra/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN037 for the card picture/rulings.
CRV-EN038 Fusion Recovery
Spell/Normal/Spell Speed 1
Effect: Add 1 "Polymerization", and 1 Fusion Material Monster that was used for a Fusion Summon, from your Graveyard to your hand.
Common
netrep.net/cardInfo.php?id=CRV-EN038 for the card picture/rulings.
CRV-EN039 Miracle Fusion
Spell/Normal/Spell Speed 1
Effect: Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card that includes "Elemental Hero" in its card name, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN039 for the card picture/rulings.
CRV-EN040 Dragon's Mirror
Spell/Normal/Spell Speed 1
Effect: Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
Common
netrep.net/cardInfo.php?id=CRV-EN040 for the card picture/rulings.
CRV-EN041 System Down
Spell/Normal/Spell Speed 1
Effect: Pay 1000 Life Points. Remove from play all Machine-Type monsters on your opponent's side of the field and in their Graveyard.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN041 for the card picture/rulings.
CRV-EN042 Des Croaking
Spell/Normal/Spell Speed
Effect: You can only activate this card when there are 3 face-up "Des Frog" on your side of the field. Destroy all cards on your opponent's side of the field.
Common
netrep.net/cardInfo.php?id=CRV-EN042 for the card picture/rulings.
CRV-EN043 Pot of Generosity
Spell/Normal/Spell Speed 1
Effect: Return 2 cards from your hand to your Deck. Then shuffle your Deck.
Common
netrep.net/cardInfo.php?id=CRV-EN043 for the card picture/rulings.
CRV-EN044 Shien's Spy
Spell/Normal/Spell Speed 1
Effect: Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent.
Common
netrep.net/cardInfo.php?id=CRV-EN044 for the card picture/rulings.
CRV-EN045 Transcendent Wings
Spell/Quickplay/Spell Speed 2
Effect: Send to the Graveyard 1 "Winged Kuriboh" from your side of the field and 2 cards from your hand. Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN045 for the card picture/rulings.
CRV-EN046 Bubble Shuffle
Spell/Quickplay/Spell Speed 2
Effect: You can only activate this card when there is a face-up "Elemental Hero Bubbleman" on the field. Change 1 "Elemental Hero Bubbleman" in face-up Attack Position on your side of the field and 1 monster in face-up Attack Position on your opponent's side of the field to Defense Position. Tribute the "Elemental Hero Bubbleman" that was changed to Defense Position and Special Summon 1 monster from your hand that includes "Elemental Hero" in its card name.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN046 for the card picture/rulings.
CRV-EN047 Spark Blaster
Spell/Equip/Spell Speed 1
Effect: You can only equip this card to "Elemental Hero Sparkman". During the Main Phase of your turn, you can change the battle position of 1 face-up monster. After you use this effect 3 times, destroy this card.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN047 for the card picture/rulings.
CRV-EN048 Skyscraper
Spell/Field/Spell SPeed 1
Effect: When a monster that includes "Elemental Hero" in its card name attacks, if its ATK is lower than the ATK of the attack target, increase the ATK of the attacking monster by 1000 points during damage calculation only.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN048 for the card picture/rulings.
CRV-EN049 Fire Darts
Trap/Normal/Spell Speed 2
Effect: You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN049 for the card picture.
CRV-EN050 Spiritual Earth Art - Kurogane
Trap/Normal/Spell Speed 2
Effect: Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster.
Common
netrep.net/cardInfo.php?id=CRV-EN050 for the card picture/rulings.
CRV-EN051 Spiritual Water Art - Aoi
Trap/Normal/Spell Speed 2
Effect: Tribute 1 WATER monster on your side of the field. Look at your opponent's hand, select 1 card from it, and send that card to the Graveyard.
Common
netrep.net/cardInfo.php?id=CRV-EN051 for the card picture.
CRV-EN052 Spiritual Fire Art - Kurenai
Trap/Normal/Spell Speed 2
Effect: Tribute 1 FIRE monster on your side of the field. Inflict damage to your opponent's Life Points equal to the original ATK of the Tributed monster.
Common
netrep.net/cardInfo.php?id=CRV-EN052 for the card picture.
CRV-EN053 Spiritual Wind Art - Miyabi
Trap/Normal/Spell Speed 2
Effect: Tribute 1 WIND monster on your side of the field. Select 1 card on your opponent's side of the field, and return it to the bottom of the owner's Deck.
Common
netrep.net/cardInfo.php?id=CRV-EN053 for the card picture/rulings.
CRV-EN0054 A Rival Appears!
Trap/Normal/Spell Speed 2
Effect: Select 1 face-up monster on your opponent's side of the field. Special Summon from your hand 1 monster that has the same Level as the selected monster.
Common
netrep.net/cardInfo.php?id=CRV-EN054 for the card picture/rulings.
CRV-EN055 Magical Explosion
Trap/Normal/Spell Speed 2
Effect: You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent's Life Points for each Spell Card in your Graveyard.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN055 for the card picture/rulings.
CRV-EN056 Rising Energy
Trap/Normal/Spell Speed 2
Effect: Discard 1 card from your hand. Increase the ATK of 1 face-up monster on the field by 1500 points until the End Phase of this turn.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN056 for the card picture/rulings.
CRV-EN057 D. D. Trap Hole
Trap/Normal/Spell Speed 2
Effect: You can only activate this card when youï½’ opponent Sets 1 monster in Defense Position. Destroy and remove from play the Set monster and 1 monster on your side of the field.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN057 for the card picture/rulings.
CRV-EN058 Conscription
Trap/Normal/Spell Speed 2
Effect: Pick up the top card of your opponent's Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent's hand.
Common
netrep.net/cardInfo.php?id=CRV-EN058 for the card picture/rulings.
CRV-EN059 Dimension Wall
Trap/Normal/Spell Speed 2
Effect: You can only activate this card when your opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN059 for the card picture/rulings.
CRV-EN060 Prepare to Strike Back
Trap/Continuouos/Spell Speed 2
Effect: Each time your opponent declares an attack on a face-up Defense Position monster, toss a coin and call it. If you call it right, change the targeted face-up Defense Position monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the difference between the ATK of the attacking monster and the DEF of the attacked monster.
Common
netrep.net/cardInfo.php?id=CRV-EN060 for the card picture/rulings.
Earth/Machine/3/800/1,000
Normal: The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
Common
netrep.net/cardInfo.php?id=CRV-EN001 for the card picture.
CRV-EN002 Soitsu
Wind/Fairy/3/0/0
Normal: Apparently totally unreliable, he wonders if he has incredible potential.
Common
netrep.net/cardInfo.php?id=CRV-EN002 for the card picture.
CRV-EN003 Mad Lobster
Water/Aqua/3/1,700/1,00
Normal: A gourmet food renowned by the Dark World upper crust. It has sensational flavor.
Common
netrep.net/cardInfo.php?id=CRV-EN003 for the card picture.
CRV-EN004 Jerry Beans Man
Earth/Plant/3/1,750/0
Normal: Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
Common
netrep.net/cardInfo.php?id=CRV-EN004 for the card picture.
CRV-EN005 Winged Kuriboh LV10
Light/Fairy/10/300/200
Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Transcendent Wings". Tribute this face-up card on your side of the field to destroy all face-up Attack Position monsters on your opponent's side of the field and inflict damage to your opponent's Life Points equal to the combined original ATK of those destroyed monster(s). You can only activate this effect during your opponent's Battle Phase.
Ultra/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN005 for the card picture/rulings.
CRV-EN006 Patroid
Earth/Machine/4/1,200/1,200
Effect: Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
Common
netrep.net/cardInfo.php?id=CRV-EN006 for the card picture/rulings.
CRV-EN007 Gyroid
Wind/Machine/3/1,000/1,000
Effect: Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).
Common
netrep.net/cardInfo.php?id=CRV-EN007 for the card picture/rulings.
CRV-EN008 Steamroid
Earth/Machine/4/1,800/1,800
Effect: If this card attacks your opponent's monster, increase the ATK of this card by 500 points during the Damage Step only. If this card is attacked by your opponent's monster, decrease the ATK of this card by 500 points during the Damage Step only.
Common
netrep.net/cardInfo.php?id=CRV-EN008 for the card picture/rulings.
CRV-EN009 Drillroid
Earth/Machine/4/1,600/1,600
Effect: If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
Common
netrep.net/cardInfo.php?id=CRV-EN009 for the card picture/rulings.
CRV-EN010 UFOroid
Light/Machine/6/1,200/1,200
Effect: When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN010 for the card picture/rulings.
CRV-EN011 Jetroid
Wind/Machine/4/1,200/1,800
Effect: At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.
Common
netrep.net/cardInfo.php?id=CRV-EN011 for the card picture/rulings.
CRV-EN012 Wroughtweiler
Earth/Machine/3/800/1,200
Effect: When this card is destroyed as a result of battle and sent to the Graveyard, add from your Graveyard to your hand 1 card that includes "Elemental Hero" in its card name, and 1 "Polymerization".
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN012 for the card picture/rulings.
CRV-EN013 Dark Catapulter
Earth/Machine/4/1,000/1,500
Effect: During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN013 for the card picture/rulings.
CRV-EN014 Elemental Hero Bubbleman
Water/Warrior/4/800/1,200
Effect: If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN014 for the card picture/rulings.
CRV-EN015 Cyber Dragon
Light/Machine/5/2,100/1,600
Effect: If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN015 for the card picture/rulings.
CRV-EN016 Cybernetic Magician
Light/Spellcaster/6/2,400/2,000
Effect: Discard 1 card from your hand. The ATK of 1 face-up monster on the field becomes 2000 until the End Phase of this turn.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN016 for the card picture/rulings.
CRV-EN017 Cybernetic Cyclopean
Earth/Beast-Warrior/4/1,400/200
Effect: While you have no cards in your hand, increase the ATK of this card by 1000 points.
Common
netrep.net/cardInfo.php?id=CRV-EN017 for the card picture.
CRV-EN018 Mechanical Hound
Earth/Machine/7/2,800/1,500
Effect: While you have no cards in your hand, your opponent cannot activate Spell Cards.
Common
netrep.net/cardInfo.php?id=CRV-EN018 for the card picture/rulings.
CRV-EN019 Cyber Archfiend
Dark/Fiend/4/1,000/2,000
Effect: At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.
Common
netrep.net/cardInfo.php?id=CRV-EN019 for the card picture/rulings.
CRV-EN020 Goblin Elite Attack Force
Earth/Fiend/4/2,200/1,500
Effect: If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN020 for the card picture/rulings.
CRV-EN021 B.E.S. Crystal Core
Water/Machine/5/2,100/1,000
Effect: Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster on your opponent's side of the field to face-up Defense Position.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN021 for the card picture/rulings.
CRV-EN022 Giant Kozaky
Dark/Fiend/4/2,500/2,400
Effect: If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card.
Common
netrep.net/cardInfo.php?id=CRV-EN022 for the card picture/rulings.
CRV-EN023 Indomitable Fighter Lei Lei
Earth/Beast-Warrior/4/2,300/0
Effect: If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
Common
netrep.net/cardInfo.php?id=CRV-EN023 for the card picture.
CRV-EN024 Protective Soul Ailin
Light/Fairy/Union/1/0/0
Effect: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Indomitable Fighter Lei Lei" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Common
netrep.net/cardInfo.php?id=CRV-EN024 for the card picture.
CRV-EN025 Doitsu
Earth/Fairy/4/100/200
Effect: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Common
netrep.net/cardInfo.php?id=CRV-EN025 for the card picture/rulings.
CRV-EN026 Des Frog
Water/Aqua/5/1,900/0
Effect: When this card is Tribute Summoned successfully, you can Special Summon "Des Frog"(s) from your hand or Deck up to the same number of "T.A.D.P.O.L.E."(s) in your Graveyard.
Common
netrep.net/cardInfo.php?id=CRV-EN026 for the card picture/rulings.
CRV-EN027 T.A.D.P.O.L.E.
Water/Aqua/1/0/0
Effect: When this card on your side of the field is destroyed as a result of battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand. Then shuffle your Deck.
Common
netrep.net/cardInfo.php?id=CRV-EN027 for the card picture/rulings.
CRV-EN028 Poison Draw Frog
Water/Aqua/2/100/100
Effect: When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck.
Common
netrep.net/cardInfo.php?id=CRV-EN028 for the card picture/rulings.
CRV-EN029 Tyranno Infinity
Earth/Dinosaur/4/?/0
Effect: The original ATK of this card becomes the number of your Dinosaur-Type monsters that are removed from play x 1000 points.
Common
netrep.net/cardInfo.php?id=CRV-EN029 for the card picture/rulings.
CRV-EN030 Batteryman C
Light/Thunder/2/0/0
Effect: If all "Batteryman C"(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. If all "Batteryman C"(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field.
Common
netrep.net/cardInfo.php?id=CRV-EN030 for the card picture/rulings.
CRV-EN031 Ebon Magician CUrran
Dark/Spellcaster/2/1,200/0
Effect: During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
Common
netrep.net/cardInfo.php?id=CRV-EN031 for the card picture/rulings.
CRV-EN032 D.D.M. - Different Dimension Master
Light/Spellcaster/5/1,700/1,500
Effect: Discard 1 Spell Card from your hand. Special Summon 1 of your monsters that is currently removed from play. You can only activate this effect once per turn, during your Main Phase.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN032 for the card picture/rulings.
CRV-EN033 Steam Gyroid
Earth/Machine/Fusion/6/2,200/1,600
"Gyroid" + "Steamroid"
Common
netrep.net/cardInfo.php?id=CRV-EN033 for the card picture/rulings.
CRV-EN034 UFOroid Fighter
Light/Machine/Fusion/10/?/?
"UFOroid" + 1 Warrior-Type monster
Effect: A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.
Ultra/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN034 for the card picture/rulings.
CRV-EN035 Cyber Twin Dragon
Light/Machine/Fusion/8/2,800/2,100
"Cyber Dragon" + "Cyber Dragon"
Effect: A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN035 for the card picture/rulings.
CRV-EN036 Cyber End Dragon
Light/Machine/Fusion/10/4,000/2,800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
Effect: A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
Ultra/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN036 for the card picture/rulings.
CRV-EN037 Power Bond
Spell/Normal/Spell Speed 1
Effect: Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
Ultra/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN037 for the card picture/rulings.
CRV-EN038 Fusion Recovery
Spell/Normal/Spell Speed 1
Effect: Add 1 "Polymerization", and 1 Fusion Material Monster that was used for a Fusion Summon, from your Graveyard to your hand.
Common
netrep.net/cardInfo.php?id=CRV-EN038 for the card picture/rulings.
CRV-EN039 Miracle Fusion
Spell/Normal/Spell Speed 1
Effect: Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card that includes "Elemental Hero" in its card name, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN039 for the card picture/rulings.
CRV-EN040 Dragon's Mirror
Spell/Normal/Spell Speed 1
Effect: Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
Common
netrep.net/cardInfo.php?id=CRV-EN040 for the card picture/rulings.
CRV-EN041 System Down
Spell/Normal/Spell Speed 1
Effect: Pay 1000 Life Points. Remove from play all Machine-Type monsters on your opponent's side of the field and in their Graveyard.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN041 for the card picture/rulings.
CRV-EN042 Des Croaking
Spell/Normal/Spell Speed
Effect: You can only activate this card when there are 3 face-up "Des Frog" on your side of the field. Destroy all cards on your opponent's side of the field.
Common
netrep.net/cardInfo.php?id=CRV-EN042 for the card picture/rulings.
CRV-EN043 Pot of Generosity
Spell/Normal/Spell Speed 1
Effect: Return 2 cards from your hand to your Deck. Then shuffle your Deck.
Common
netrep.net/cardInfo.php?id=CRV-EN043 for the card picture/rulings.
CRV-EN044 Shien's Spy
Spell/Normal/Spell Speed 1
Effect: Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent.
Common
netrep.net/cardInfo.php?id=CRV-EN044 for the card picture/rulings.
CRV-EN045 Transcendent Wings
Spell/Quickplay/Spell Speed 2
Effect: Send to the Graveyard 1 "Winged Kuriboh" from your side of the field and 2 cards from your hand. Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN045 for the card picture/rulings.
CRV-EN046 Bubble Shuffle
Spell/Quickplay/Spell Speed 2
Effect: You can only activate this card when there is a face-up "Elemental Hero Bubbleman" on the field. Change 1 "Elemental Hero Bubbleman" in face-up Attack Position on your side of the field and 1 monster in face-up Attack Position on your opponent's side of the field to Defense Position. Tribute the "Elemental Hero Bubbleman" that was changed to Defense Position and Special Summon 1 monster from your hand that includes "Elemental Hero" in its card name.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN046 for the card picture/rulings.
CRV-EN047 Spark Blaster
Spell/Equip/Spell Speed 1
Effect: You can only equip this card to "Elemental Hero Sparkman". During the Main Phase of your turn, you can change the battle position of 1 face-up monster. After you use this effect 3 times, destroy this card.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN047 for the card picture/rulings.
CRV-EN048 Skyscraper
Spell/Field/Spell SPeed 1
Effect: When a monster that includes "Elemental Hero" in its card name attacks, if its ATK is lower than the ATK of the attack target, increase the ATK of the attacking monster by 1000 points during damage calculation only.
Super/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN048 for the card picture/rulings.
CRV-EN049 Fire Darts
Trap/Normal/Spell Speed 2
Effect: You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN049 for the card picture.
CRV-EN050 Spiritual Earth Art - Kurogane
Trap/Normal/Spell Speed 2
Effect: Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster.
Common
netrep.net/cardInfo.php?id=CRV-EN050 for the card picture/rulings.
CRV-EN051 Spiritual Water Art - Aoi
Trap/Normal/Spell Speed 2
Effect: Tribute 1 WATER monster on your side of the field. Look at your opponent's hand, select 1 card from it, and send that card to the Graveyard.
Common
netrep.net/cardInfo.php?id=CRV-EN051 for the card picture.
CRV-EN052 Spiritual Fire Art - Kurenai
Trap/Normal/Spell Speed 2
Effect: Tribute 1 FIRE monster on your side of the field. Inflict damage to your opponent's Life Points equal to the original ATK of the Tributed monster.
Common
netrep.net/cardInfo.php?id=CRV-EN052 for the card picture.
CRV-EN053 Spiritual Wind Art - Miyabi
Trap/Normal/Spell Speed 2
Effect: Tribute 1 WIND monster on your side of the field. Select 1 card on your opponent's side of the field, and return it to the bottom of the owner's Deck.
Common
netrep.net/cardInfo.php?id=CRV-EN053 for the card picture/rulings.
CRV-EN0054 A Rival Appears!
Trap/Normal/Spell Speed 2
Effect: Select 1 face-up monster on your opponent's side of the field. Special Summon from your hand 1 monster that has the same Level as the selected monster.
Common
netrep.net/cardInfo.php?id=CRV-EN054 for the card picture/rulings.
CRV-EN055 Magical Explosion
Trap/Normal/Spell Speed 2
Effect: You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent's Life Points for each Spell Card in your Graveyard.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN055 for the card picture/rulings.
CRV-EN056 Rising Energy
Trap/Normal/Spell Speed 2
Effect: Discard 1 card from your hand. Increase the ATK of 1 face-up monster on the field by 1500 points until the End Phase of this turn.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN056 for the card picture/rulings.
CRV-EN057 D. D. Trap Hole
Trap/Normal/Spell Speed 2
Effect: You can only activate this card when youï½’ opponent Sets 1 monster in Defense Position. Destroy and remove from play the Set monster and 1 monster on your side of the field.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN057 for the card picture/rulings.
CRV-EN058 Conscription
Trap/Normal/Spell Speed 2
Effect: Pick up the top card of your opponent's Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent's hand.
Common
netrep.net/cardInfo.php?id=CRV-EN058 for the card picture/rulings.
CRV-EN059 Dimension Wall
Trap/Normal/Spell Speed 2
Effect: You can only activate this card when your opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle.
Rare/Ultimate Rare
netrep.net/cardInfo.php?id=CRV-EN059 for the card picture/rulings.
CRV-EN060 Prepare to Strike Back
Trap/Continuouos/Spell Speed 2
Effect: Each time your opponent declares an attack on a face-up Defense Position monster, toss a coin and call it. If you call it right, change the targeted face-up Defense Position monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the difference between the ATK of the attacking monster and the DEF of the attacked monster.
Common
netrep.net/cardInfo.php?id=CRV-EN060 for the card picture/rulings.