Post by aurakey on Nov 12, 2005 14:07:10 GMT -5
DB2-EN001 Jowgen the Spiritualist
Light/Spellcaster/3/200/1,300
Effect: Discard 1 random card from your hand to the Graveyard to destroy all Special Summoned monsters on the field. As long as this card remains face-up on the field, no monsters can be Special Summoned.
Rare
netrep.net/cardInfo.php?id=DB2-EN001 for the card picture/rulings.
DB2-EN002 Kycoo the Ghost Destroyer
Dark/Spellcaster/4/1,800/700
Effect: Each time this card inflicts Battle Damage to your opponent's Life Points, you can remove from play up to 2 Monster Cards in your opponent's Graveyard. As long as this card remains face-up on the field, your opponent cannot remove from play any cards in either Graveyard.
Rare
netrep.net/cardInfo.php?id=DB2-EN002 for the card picture/rulings.
DB2-EN003 Bazoo the Soul-Eater
Earth/Beast/4/1,600/900
Effect: You can remove from play up to 3 Monster Cards in your Graveyard to increase the ATK of this monster by 300 points for each card removed from play, until the end of your opponent's next turn. This effect can only be used once during your turn.
Rare
netrep.net/cardInfo.php?id=DB2-EN003 for the card picture/rulings.
DB2-EN004 Dark Necrofear
Dark/Fiend/8/2,200/2,800
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed as a result of battle or by your opponent's card effect while it is a Monster Card, it is treated as an Equip Card during the End Phase of this turn, and equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster.
Ultra Rare
netrep.net/cardInfo.php?id=DB2-EN004 for the card picture/rulings.
DB2-EN005 Soul of Purity and Light
Light/Fairy/6/2,000/1,800
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during their Battle Phase.
Common
netrep.net/cardInfo.php?id=DB2-EN005 for the card picture/rulings.
DB2-EN006 Aqua Spirit
Water/Aqua/4/1,600/200
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WATER monster in your Graveyard. During each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.
Common
netrep.net/cardInfo.php?id=DB2-EN006 for the card picture/rulings.
DB2-EN007 The Rock Spirit
Earth/Rock/4/1,700/1,000
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.
Common
netrep.net/cardInfo.php?id=DB2-EN007 for the card picture/rulings.
DB2-EN008 Gilasaurus
Earth/Dinosaur/3/1,400/400
Effect: You can treat the Normal Summon of this card as a Special Summon. If you select Special Summon, your opponent can Special Summon 1 monster from their Graveyard.
Common
netrep.net/cardInfo.php?id=DB2-EN008 for the card picture/rulings.
DB2-EN009 Tornado Bird
Wind/Winged Beast/4/1,100/1,000
Effect: FLIP: Return 2 Spell or Trap Cards on the field to their owners' hands.
Common
netrep.net/cardInfo.php?id=DB2-EN009 for the card picture.
DB2-EN010 Zombyra the Dark
Dark/Warrior/4//2,100/500
Effect: This card cannot attack a player directly. Each time this card destroys 1 monster as a result of battle, decrease the ATK of this card by 200 points.
Common
netrep.net/cardInfo.php?id=DB2-EN010 for the card picture/rulings.
DB2-EN011 Maryokutai
Water/Aqua/3/900/900
Effect: You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it.
Common
netrep.net/cardInfo.php?id=DB2-EN011 for the card picture/rulings.
DB2-EN012 The Last Warrior from Another Planet
Earth/Warrior/Fusion/7/2,350/2,300
"Zombyra the Dark" + "Maryokutai"
Effect: When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster.
Super Rare
netrep.net/cardInfo.php?id=DB2-EN012 for the card picture/rulings.
DB2-EN013 Dark Spirit of the Silent
Trap/Normal/Spell Speed 2
Effect: This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. (If the new targeted attacking monster is in face-up Defense Position, change it to Attack Position.)
Common
netrep.net/cardInfo.php?id=DB2-EN013 for the card picture/rulings.
DB2-EN014 Royal Command
Trap/Continuous/Spell Speed 2
Effect: Negate the activation and effects of all Flip Effect monsters' effects.
Rare
netrep.net/cardInfo.php?id=DB2-EN014 for the card picture/rulings.
DB2-EN015 Riryoku Field
Trap/Counter/Spell Speed 3
Effect: Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card.
Rare
netrep.net/cardInfo.php?id=DB2-EN015 for the card picture/rulings.
DB2-EN016 Skull Lair
Trap/Continuous/Spell Speed 2
Effect: Remove from play any number of Monster Cards in your Graveyard to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play.
Common
netrep.net/cardInfo.php?id=DB2-EN016 for the card picture/rulings.
DB2-EN017 Graverobber's Retribution
Trap/Continuous/Spell Speed 2
Effect: During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monsters that have been removed from play.
Common
netrep.net/cardInfo.php?id=DB2-EN017 for the card picture.
DB2-EN018 Destruction Punch
Trap/Normal/Spell Speed 2
Effect: If the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster, destroy the attacking monster at the end of the Damage Step. (Damage calculation is applied normally.)
Common
netrep.net/cardInfo.php?id=DB2-EN018 for the card picture/rulings.
DB2-EN019 Blind Destruction
Trap/Continuous/Spell Speed 2
Effect: During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level is equal to the number rolled. (If the number is "6", destroy all face-up Level 6 or higher monsters on the field.)
Common
netrep.net/cardInfo.php?id=DB2-EN019 for the card picture/rulings.
DB2-EN020 The Emperor's Holiday
Trap/Continuous/Spell Speed 2
Effect: Negate the effects of all Equip Cards.
Common
netrep.net/cardInfo.php?id=DB2-EN020 for the card picture/rulings.
DB2-EN021 Destiny Board
Trap/Continuous/Spell Speed 2
Effect: At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up on the field. If it is from your Deck, then shuffle your Deck. When "Spirit Message" cards "I", "N", "A", and "L" are all on your side of the field in their proper order, you are declared the winner. If any of your "Spirit Message" cards or "Destiny Board" are removed from the field, all your "Spirit Message" cards and "Destiny Board" on the field are sent to your Graveyard immediately.
Common
netrep.net/cardInfo.php?id=DB2-EN021 for the card picture/rulings.
DB2-EN022 Spirit Message "I"
Spell/Continuous/Spell Speed 1
This card can only be placed on the field by the effect of "Destiny Board".
Common
netrep.net/cardInfo.php?id=DB2-EN022 for the card picture.
DB2-EN023 Spirit Message "N"
Spell/Continuous/Spell Speed 1
Effect: This card can only be placed on the field by the effect of "Destiny Board".
Common
netrep.net/cardInfo.php?id=DB2-EN023 for the card picture.
DB2-EN024 Spirit Message "A"
Spell/Continuous/Spell Speed 1
Effect: This card can only be placed on the field by the effect of "Destiny Board".
Common
netrep.net/cardInfo.php?id=DB2-EN024 for the card picture.
DB2-EN025 Spirit Message "L"
Spell/Continuous/Spell Speed 1
This card can only be placed on the field by the effect of "Destiny Board".
Common
netrep.net/cardInfo.php?id=DB2-EN025 for the card picture.
DB2-EN026 The Dark Door
Spell/Continuous/Spell Speed 1
Effect: Both players can only attack with 1 monster during their respective Battle Phases.
Common
netrep.net/cardInfo.php?id=DB2-EN026 for the card picture/rulings.
DB2-EN027 Spiritualism
Spell/Normal/Spell Speed 1
Effect: Return 1 Spell or Trap Card on your opponent's side of the field to the owner's hand. This card's activation and effect cannot be negated by any other card.
netrep.net/cardInfo.php?id=DB2-EN027 for the card picture/rulings.
DB2-EN028 Cyclon Laser
Spell/Equip/Spell Speed 1
Effect: You can only equip this card to "Gradius". Increase the ATK of "Gradius" by 300 points. When the equipped "Gradius" attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
netrep.net/cardInfo.php?id=DB2-EN028 for the card picture/rulings.
DB2-EN029 De-Fusion
Spell/Quickplay/Spell Speed 2
Effect: Return 1 Fusion Monster on the field to the Fusion Deck. In addition, if all the Fusion-Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your Graveyard, you can Special Summon them all to the field.
Common
netrep.net/cardInfo.php?id=DB2-EN029 for the card picture/rulings.
DB2-EN030 Fusion Gate
Spell/Field/Spell Speed 1
Effect: As long as this card remains face-up on the field, a Fusion Monster can be Fusion Summoned without using "Polymerization". The Fusion-Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play.
Rare
netrep.net/cardInfo.php?id=DB2-EN030 for the card picture/rulings.
DB2-EN031 Ekibyo Drakmord
Spell/Equip/Spell Speed 1
Effect: A monster equipped with this card cannot attack. At the end of the equipped monster's controller's 2nd turn after this card is activated, destroy the equipped monster. At that time, this card is returned to the owner's hand.
Common
netrep.net/cardInfo.php?id=DB2-EN031 for the card picture/rulings.
DB2-EN032 Miracle Dig
Spell/Normal/Spell Speed 1
Effect: If 5 or more of your monsters are currently removed from play, return 3 of them to the Graveyard.
Common
netrep.net/cardInfo.php?id=DB2-EN032 for the card picture.
DB2-EN033 Vengeful Bog Spirit
Spell/Continuous/Spell Speed 1
Effect: No monsters on the field can attack during the same turn that they are Normal Summoned, Flip Summoned or Special Summoned.
Common
netrep.net/cardInfo.php?id=DB2-EN033 for the card picture.
DB2-EN034 Blade Knight
Light/Warrior/4/1,600/1,000
Effect: If you have 1 or less cards in your hand, increase the ATK of this card on the field by 400 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle.
Ultra Rare
netrep.net/cardInfo.php?id=DB2-EN034 for the card picture/rulings.
DB2-EN035 Baby Dragon
Wind/Dragon/3/1,200/700
Normal: Much more than just a child, this dragon is gifted with untapped power.
Common
netrep.net/cardInfo.php?id=DB2-EN035 for the card picture.
DB2-EN036 Blackland Fire Dragon
Dark/Dragon//4/1,500/800
Normal: A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.
Common
netrep.net/cardInfo.php?id=DB2-EN036 for the card picture.
DB2-EN037 Battle Steer
Earth/Beast-Warrior/5/1,800/1,300
Normal: A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.
Common
netrep.net/cardInfo.php?id=DB2-EN037 for the card picture.
DB2-EN038 Time Wizard
Light/Spellcaster/2/500/400
Effect: Toss a coin and call it. If you call it right, destroy all monsters on your opponent's side of the field. If you call it wrong, destroy all monsters on your side of the field, and you lose Life Points equal to half the total ATK of the destroyed monsters. You can only use this effect once per turn, during your Main Phase.
Super Rare
netrep.net/cardInfo.php?id=DB2-EN038 for the card picture.
DB2-EN039 Saggi the Dark Clown
Dark/Spellcaster/3/600/1,500
Normal: This clown appears from nowhere and executes very strange moves to avoid enemy attacks.
Common
netrep.net/cardInfo.php?id=DB2-EN039 for the card picture.
DB2-EN040 Dragon Piper
Fire/Pyro/3/200/1,800
Effect: FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position.
Common
netrep.net/cardInfo.php?id=DB2-EN040 for the card picture.
DB2-EN041 Illusionist Faceupless Mage
Dark/Spellcaster/5/1,200/2,200
Normal: Manipulates enemy attacks with the power of illusion.
Common
netrep.net/cardInfo.php?id=DB2-EN041 for the card picture.
DB2-EN042 Sangan
Dark/Fiend/3/1,000/600
Effect: When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck.
Rare
netrep.net/cardInfo.php?id=DB2-EN042 for the card picture/rulings.
DB2-EN043 Great Moth
Earth/Insect/8/2,600/2,500
Effect: This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".
Common
netrep.net/cardInfo.php?id=DB2-EN043 for the card picture.
DB2-EN044 Kuriboh
Dark/Fiend/1/300/200
Effect: Discard this card from your hand. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase.
Rare
netrep.net/cardInfo.php?id=DB2-EN044 for the card picture/rulings.
DB2-EN045 Thousand Dragon
Wind/Dragon/Fusion/7/2,400/2,000
"Time Wizard" + "Baby Dragon"
Common
netrep.net/cardInfo.php?id=DB2-EN045 for the card picture.
DB2-EN046 King of Yamimakai
Dark/Fiend/5/2,000/1,530
Normal: Wields the power of darkness to destroy its enemies.
Common
netrep.net/cardInfo.php?id=DB2-EN046 for the card picture.
DB2-EN047 Catapult Turtle
Water/Aqua/5/1,000/2,000
Effect: Tribute 1 monster on your side of the field. Inflict damage equal to half of the Tributed monster's ATK to your opponent's Life Points.
Super Rare
netrep.net/cardInfo.php?id=DB2-EN047 for the card picture/rulings.
DB2-EN048 Mystic Horseman
Earth/Beast/4/1,300/1,550
Normal: Half man and half horse, this monster is known for its extreme speed.
Common
netrep.net/cardInfo.php?id=DB2-EN048 for the card picture.
DB2-EN049 Rabid Horseman
Earth/Beast-Warrior/Fusion/6/2,000/1,700
"Battle Ox" + "Mystic Horseman"
Common
netrep.net/cardInfo.php?id=DB2-EN049 for the card picture.
DB2-EN050 Crass Clown
Dark/Fiend/4/1,350/1,400
Effect: When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand.
Common
netrep.net/cardInfo.php?id=DB2-EN050 for the card picture/rulings.
DB2-EN051 Dream Clown
Earth/Warrior/3/1,200/900
Effect: When this card is changed from Attack Position to Defense Position, destroy 1 monster on your opponent's side of the field.
Common
netrep.net/cardInfo.php?id=DB2-EN051 for the card picture/rulings.
DB2-EN052 Princess of Tsurugi
Wind/Warrior/3/900/700
Effect: FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
Common
netrep.net/cardInfo.php?id=DB2-EN052 for the card picture/rulings.
DB2-EN053 Tremendous Fire
Spell/Normal/Spell Speed 1
Effect: Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.
Common
netrep.net/cardInfo.php?id=DB2-EN053 for the card picture/rulings.
DB2-EN054 Jirai Gumo
Earth/Insect/4/2,200/100
Effect: When you declare an attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, lose half your Life Points before attacking.
Common
netrep.net/cardInfo.php?id=DB2-EN054 for the card picture/rulings.
DB2-EN055 Shadow Ghoul
Dark/Zombie/5/1,600/1,300
Effect: Increase the ATK of this monster by 100 points for each monster in your Graveyard.
Common
netrep.net/cardInfo.php?id=DB2-EN055 for the card picture/rulings.
DB2-EN056 Ryu-Kishin Powered
Dark/Fiend/4/1,600/1,200
Normal: A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
Common
netrep.net/cardInfo.php?id=DB2-EN056 for the card picture.
DB2-EN057 Launcher Spider
FIre/Machine/7/2,200/2,500
Normal: A mechanical spider with rocket launchers capable of random fire.
Common
netrep.net/cardInfo.php?id=DB2-EN057 for the card picture.
DB2-EN058 Thunder Dragon
Light/Thunder/5/1,600/1,500
Effect: Discard this card from your hand to the Graveyard to add up to 2 "Thunder Dragon" cards from your Deck to your hand. Then shuffle your Deck. You can only use this effect during your Main Phase.
Common\
netrep.net/cardInfo.php?id=DB2-EN058 for the card picture/rulings.
DB2-EN059 The Immortal of Thunder
Light/Thunder/4/1,500/1,300
Effect: FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points.
Common
netrep.net/cardInfo.php?id=DB2-EN059 for the card picture/rulings.
DB2-EN060 Hoshiningen
Light/Fairy/2/500/700
Effect: As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN060 for the card picture.
DB2-EN061 Cannon Soldier
Dark/Machine/4/1,400/1,300
Effect: Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points.
Super Rare
netrep.net/cardInfo.php?id=DB2-EN061 for the card picture/rulings.
DB2-EN062 Muka Muka
Earth/Rock/2/600/300
Effect: As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand.
Common
netrep.net/cardInfo.php?id=DB2-EN062 for the card picture/rulings.
DB2-EN063 The Bistro Butcher
Dark/Fiend/4/1,800/1,000
Effect: When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck.
Common
netrep.net/cardInfo.php?id=DB2-EN063 for the card picture/rulings.
DB2-EN064 Star Boy
Water/Aqua/2/550/500
Effect: As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN064 for the card picture/rulings.
DB2-EN065 Milus Radiant
Earth/Beast/1/300/250
Effect: As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN065 for the card picture/rulings.
DB2-EN066 Witch of the Black Forest
Dark/Spellcaster/4/1,100/1,200
Effect: When this card is sent from the field to the Graveyard, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck.
Rare
netrep.net/cardInfo.php?id=DB2-EN066 for the card picture/rulings.
DB2-EN067 Little Chimera
FIre/Beast/2/600/550
Effect: As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN067 for the card picture.
DB2-EN068 Bladefly
Wind/Insect/2/600/700
Effect: As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN068 for the card picture/rulings.
DB2-EN069 Twin-Headed Thunder Dragon
Light/Thunder/Fusion/7/2,800/2,100
"Thunder Dragon" + "Thunder Dragon"
Common
netrep.net/cardInfo.php?id=DB2-EN069 for the card picture.
DB2-EN070 Witch's Apprentice
Dark/Spellcaster/2/550/500
Effect: As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN070 for the card picture/rulings.
DB2-EN071 Gazelle the King of Mythical Beasts
Earth/Beast/4/1,500/1,200
Normal: This monster moves so fast that it looks like an illusion to mortal eyes.
Common
netrep.net/cardInfo.php?id=DB2-EN071 for the card picture.
Light/Spellcaster/3/200/1,300
Effect: Discard 1 random card from your hand to the Graveyard to destroy all Special Summoned monsters on the field. As long as this card remains face-up on the field, no monsters can be Special Summoned.
Rare
netrep.net/cardInfo.php?id=DB2-EN001 for the card picture/rulings.
DB2-EN002 Kycoo the Ghost Destroyer
Dark/Spellcaster/4/1,800/700
Effect: Each time this card inflicts Battle Damage to your opponent's Life Points, you can remove from play up to 2 Monster Cards in your opponent's Graveyard. As long as this card remains face-up on the field, your opponent cannot remove from play any cards in either Graveyard.
Rare
netrep.net/cardInfo.php?id=DB2-EN002 for the card picture/rulings.
DB2-EN003 Bazoo the Soul-Eater
Earth/Beast/4/1,600/900
Effect: You can remove from play up to 3 Monster Cards in your Graveyard to increase the ATK of this monster by 300 points for each card removed from play, until the end of your opponent's next turn. This effect can only be used once during your turn.
Rare
netrep.net/cardInfo.php?id=DB2-EN003 for the card picture/rulings.
DB2-EN004 Dark Necrofear
Dark/Fiend/8/2,200/2,800
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed as a result of battle or by your opponent's card effect while it is a Monster Card, it is treated as an Equip Card during the End Phase of this turn, and equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster.
Ultra Rare
netrep.net/cardInfo.php?id=DB2-EN004 for the card picture/rulings.
DB2-EN005 Soul of Purity and Light
Light/Fairy/6/2,000/1,800
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during their Battle Phase.
Common
netrep.net/cardInfo.php?id=DB2-EN005 for the card picture/rulings.
DB2-EN006 Aqua Spirit
Water/Aqua/4/1,600/200
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WATER monster in your Graveyard. During each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.
Common
netrep.net/cardInfo.php?id=DB2-EN006 for the card picture/rulings.
DB2-EN007 The Rock Spirit
Earth/Rock/4/1,700/1,000
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.
Common
netrep.net/cardInfo.php?id=DB2-EN007 for the card picture/rulings.
DB2-EN008 Gilasaurus
Earth/Dinosaur/3/1,400/400
Effect: You can treat the Normal Summon of this card as a Special Summon. If you select Special Summon, your opponent can Special Summon 1 monster from their Graveyard.
Common
netrep.net/cardInfo.php?id=DB2-EN008 for the card picture/rulings.
DB2-EN009 Tornado Bird
Wind/Winged Beast/4/1,100/1,000
Effect: FLIP: Return 2 Spell or Trap Cards on the field to their owners' hands.
Common
netrep.net/cardInfo.php?id=DB2-EN009 for the card picture.
DB2-EN010 Zombyra the Dark
Dark/Warrior/4//2,100/500
Effect: This card cannot attack a player directly. Each time this card destroys 1 monster as a result of battle, decrease the ATK of this card by 200 points.
Common
netrep.net/cardInfo.php?id=DB2-EN010 for the card picture/rulings.
DB2-EN011 Maryokutai
Water/Aqua/3/900/900
Effect: You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it.
Common
netrep.net/cardInfo.php?id=DB2-EN011 for the card picture/rulings.
DB2-EN012 The Last Warrior from Another Planet
Earth/Warrior/Fusion/7/2,350/2,300
"Zombyra the Dark" + "Maryokutai"
Effect: When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster.
Super Rare
netrep.net/cardInfo.php?id=DB2-EN012 for the card picture/rulings.
DB2-EN013 Dark Spirit of the Silent
Trap/Normal/Spell Speed 2
Effect: This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. (If the new targeted attacking monster is in face-up Defense Position, change it to Attack Position.)
Common
netrep.net/cardInfo.php?id=DB2-EN013 for the card picture/rulings.
DB2-EN014 Royal Command
Trap/Continuous/Spell Speed 2
Effect: Negate the activation and effects of all Flip Effect monsters' effects.
Rare
netrep.net/cardInfo.php?id=DB2-EN014 for the card picture/rulings.
DB2-EN015 Riryoku Field
Trap/Counter/Spell Speed 3
Effect: Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card.
Rare
netrep.net/cardInfo.php?id=DB2-EN015 for the card picture/rulings.
DB2-EN016 Skull Lair
Trap/Continuous/Spell Speed 2
Effect: Remove from play any number of Monster Cards in your Graveyard to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play.
Common
netrep.net/cardInfo.php?id=DB2-EN016 for the card picture/rulings.
DB2-EN017 Graverobber's Retribution
Trap/Continuous/Spell Speed 2
Effect: During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monsters that have been removed from play.
Common
netrep.net/cardInfo.php?id=DB2-EN017 for the card picture.
DB2-EN018 Destruction Punch
Trap/Normal/Spell Speed 2
Effect: If the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster, destroy the attacking monster at the end of the Damage Step. (Damage calculation is applied normally.)
Common
netrep.net/cardInfo.php?id=DB2-EN018 for the card picture/rulings.
DB2-EN019 Blind Destruction
Trap/Continuous/Spell Speed 2
Effect: During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level is equal to the number rolled. (If the number is "6", destroy all face-up Level 6 or higher monsters on the field.)
Common
netrep.net/cardInfo.php?id=DB2-EN019 for the card picture/rulings.
DB2-EN020 The Emperor's Holiday
Trap/Continuous/Spell Speed 2
Effect: Negate the effects of all Equip Cards.
Common
netrep.net/cardInfo.php?id=DB2-EN020 for the card picture/rulings.
DB2-EN021 Destiny Board
Trap/Continuous/Spell Speed 2
Effect: At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up on the field. If it is from your Deck, then shuffle your Deck. When "Spirit Message" cards "I", "N", "A", and "L" are all on your side of the field in their proper order, you are declared the winner. If any of your "Spirit Message" cards or "Destiny Board" are removed from the field, all your "Spirit Message" cards and "Destiny Board" on the field are sent to your Graveyard immediately.
Common
netrep.net/cardInfo.php?id=DB2-EN021 for the card picture/rulings.
DB2-EN022 Spirit Message "I"
Spell/Continuous/Spell Speed 1
This card can only be placed on the field by the effect of "Destiny Board".
Common
netrep.net/cardInfo.php?id=DB2-EN022 for the card picture.
DB2-EN023 Spirit Message "N"
Spell/Continuous/Spell Speed 1
Effect: This card can only be placed on the field by the effect of "Destiny Board".
Common
netrep.net/cardInfo.php?id=DB2-EN023 for the card picture.
DB2-EN024 Spirit Message "A"
Spell/Continuous/Spell Speed 1
Effect: This card can only be placed on the field by the effect of "Destiny Board".
Common
netrep.net/cardInfo.php?id=DB2-EN024 for the card picture.
DB2-EN025 Spirit Message "L"
Spell/Continuous/Spell Speed 1
This card can only be placed on the field by the effect of "Destiny Board".
Common
netrep.net/cardInfo.php?id=DB2-EN025 for the card picture.
DB2-EN026 The Dark Door
Spell/Continuous/Spell Speed 1
Effect: Both players can only attack with 1 monster during their respective Battle Phases.
Common
netrep.net/cardInfo.php?id=DB2-EN026 for the card picture/rulings.
DB2-EN027 Spiritualism
Spell/Normal/Spell Speed 1
Effect: Return 1 Spell or Trap Card on your opponent's side of the field to the owner's hand. This card's activation and effect cannot be negated by any other card.
netrep.net/cardInfo.php?id=DB2-EN027 for the card picture/rulings.
DB2-EN028 Cyclon Laser
Spell/Equip/Spell Speed 1
Effect: You can only equip this card to "Gradius". Increase the ATK of "Gradius" by 300 points. When the equipped "Gradius" attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
netrep.net/cardInfo.php?id=DB2-EN028 for the card picture/rulings.
DB2-EN029 De-Fusion
Spell/Quickplay/Spell Speed 2
Effect: Return 1 Fusion Monster on the field to the Fusion Deck. In addition, if all the Fusion-Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your Graveyard, you can Special Summon them all to the field.
Common
netrep.net/cardInfo.php?id=DB2-EN029 for the card picture/rulings.
DB2-EN030 Fusion Gate
Spell/Field/Spell Speed 1
Effect: As long as this card remains face-up on the field, a Fusion Monster can be Fusion Summoned without using "Polymerization". The Fusion-Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play.
Rare
netrep.net/cardInfo.php?id=DB2-EN030 for the card picture/rulings.
DB2-EN031 Ekibyo Drakmord
Spell/Equip/Spell Speed 1
Effect: A monster equipped with this card cannot attack. At the end of the equipped monster's controller's 2nd turn after this card is activated, destroy the equipped monster. At that time, this card is returned to the owner's hand.
Common
netrep.net/cardInfo.php?id=DB2-EN031 for the card picture/rulings.
DB2-EN032 Miracle Dig
Spell/Normal/Spell Speed 1
Effect: If 5 or more of your monsters are currently removed from play, return 3 of them to the Graveyard.
Common
netrep.net/cardInfo.php?id=DB2-EN032 for the card picture.
DB2-EN033 Vengeful Bog Spirit
Spell/Continuous/Spell Speed 1
Effect: No monsters on the field can attack during the same turn that they are Normal Summoned, Flip Summoned or Special Summoned.
Common
netrep.net/cardInfo.php?id=DB2-EN033 for the card picture.
DB2-EN034 Blade Knight
Light/Warrior/4/1,600/1,000
Effect: If you have 1 or less cards in your hand, increase the ATK of this card on the field by 400 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle.
Ultra Rare
netrep.net/cardInfo.php?id=DB2-EN034 for the card picture/rulings.
DB2-EN035 Baby Dragon
Wind/Dragon/3/1,200/700
Normal: Much more than just a child, this dragon is gifted with untapped power.
Common
netrep.net/cardInfo.php?id=DB2-EN035 for the card picture.
DB2-EN036 Blackland Fire Dragon
Dark/Dragon//4/1,500/800
Normal: A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.
Common
netrep.net/cardInfo.php?id=DB2-EN036 for the card picture.
DB2-EN037 Battle Steer
Earth/Beast-Warrior/5/1,800/1,300
Normal: A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.
Common
netrep.net/cardInfo.php?id=DB2-EN037 for the card picture.
DB2-EN038 Time Wizard
Light/Spellcaster/2/500/400
Effect: Toss a coin and call it. If you call it right, destroy all monsters on your opponent's side of the field. If you call it wrong, destroy all monsters on your side of the field, and you lose Life Points equal to half the total ATK of the destroyed monsters. You can only use this effect once per turn, during your Main Phase.
Super Rare
netrep.net/cardInfo.php?id=DB2-EN038 for the card picture.
DB2-EN039 Saggi the Dark Clown
Dark/Spellcaster/3/600/1,500
Normal: This clown appears from nowhere and executes very strange moves to avoid enemy attacks.
Common
netrep.net/cardInfo.php?id=DB2-EN039 for the card picture.
DB2-EN040 Dragon Piper
Fire/Pyro/3/200/1,800
Effect: FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position.
Common
netrep.net/cardInfo.php?id=DB2-EN040 for the card picture.
DB2-EN041 Illusionist Faceupless Mage
Dark/Spellcaster/5/1,200/2,200
Normal: Manipulates enemy attacks with the power of illusion.
Common
netrep.net/cardInfo.php?id=DB2-EN041 for the card picture.
DB2-EN042 Sangan
Dark/Fiend/3/1,000/600
Effect: When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck.
Rare
netrep.net/cardInfo.php?id=DB2-EN042 for the card picture/rulings.
DB2-EN043 Great Moth
Earth/Insect/8/2,600/2,500
Effect: This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".
Common
netrep.net/cardInfo.php?id=DB2-EN043 for the card picture.
DB2-EN044 Kuriboh
Dark/Fiend/1/300/200
Effect: Discard this card from your hand. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase.
Rare
netrep.net/cardInfo.php?id=DB2-EN044 for the card picture/rulings.
DB2-EN045 Thousand Dragon
Wind/Dragon/Fusion/7/2,400/2,000
"Time Wizard" + "Baby Dragon"
Common
netrep.net/cardInfo.php?id=DB2-EN045 for the card picture.
DB2-EN046 King of Yamimakai
Dark/Fiend/5/2,000/1,530
Normal: Wields the power of darkness to destroy its enemies.
Common
netrep.net/cardInfo.php?id=DB2-EN046 for the card picture.
DB2-EN047 Catapult Turtle
Water/Aqua/5/1,000/2,000
Effect: Tribute 1 monster on your side of the field. Inflict damage equal to half of the Tributed monster's ATK to your opponent's Life Points.
Super Rare
netrep.net/cardInfo.php?id=DB2-EN047 for the card picture/rulings.
DB2-EN048 Mystic Horseman
Earth/Beast/4/1,300/1,550
Normal: Half man and half horse, this monster is known for its extreme speed.
Common
netrep.net/cardInfo.php?id=DB2-EN048 for the card picture.
DB2-EN049 Rabid Horseman
Earth/Beast-Warrior/Fusion/6/2,000/1,700
"Battle Ox" + "Mystic Horseman"
Common
netrep.net/cardInfo.php?id=DB2-EN049 for the card picture.
DB2-EN050 Crass Clown
Dark/Fiend/4/1,350/1,400
Effect: When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand.
Common
netrep.net/cardInfo.php?id=DB2-EN050 for the card picture/rulings.
DB2-EN051 Dream Clown
Earth/Warrior/3/1,200/900
Effect: When this card is changed from Attack Position to Defense Position, destroy 1 monster on your opponent's side of the field.
Common
netrep.net/cardInfo.php?id=DB2-EN051 for the card picture/rulings.
DB2-EN052 Princess of Tsurugi
Wind/Warrior/3/900/700
Effect: FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
Common
netrep.net/cardInfo.php?id=DB2-EN052 for the card picture/rulings.
DB2-EN053 Tremendous Fire
Spell/Normal/Spell Speed 1
Effect: Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.
Common
netrep.net/cardInfo.php?id=DB2-EN053 for the card picture/rulings.
DB2-EN054 Jirai Gumo
Earth/Insect/4/2,200/100
Effect: When you declare an attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, lose half your Life Points before attacking.
Common
netrep.net/cardInfo.php?id=DB2-EN054 for the card picture/rulings.
DB2-EN055 Shadow Ghoul
Dark/Zombie/5/1,600/1,300
Effect: Increase the ATK of this monster by 100 points for each monster in your Graveyard.
Common
netrep.net/cardInfo.php?id=DB2-EN055 for the card picture/rulings.
DB2-EN056 Ryu-Kishin Powered
Dark/Fiend/4/1,600/1,200
Normal: A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
Common
netrep.net/cardInfo.php?id=DB2-EN056 for the card picture.
DB2-EN057 Launcher Spider
FIre/Machine/7/2,200/2,500
Normal: A mechanical spider with rocket launchers capable of random fire.
Common
netrep.net/cardInfo.php?id=DB2-EN057 for the card picture.
DB2-EN058 Thunder Dragon
Light/Thunder/5/1,600/1,500
Effect: Discard this card from your hand to the Graveyard to add up to 2 "Thunder Dragon" cards from your Deck to your hand. Then shuffle your Deck. You can only use this effect during your Main Phase.
Common\
netrep.net/cardInfo.php?id=DB2-EN058 for the card picture/rulings.
DB2-EN059 The Immortal of Thunder
Light/Thunder/4/1,500/1,300
Effect: FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points.
Common
netrep.net/cardInfo.php?id=DB2-EN059 for the card picture/rulings.
DB2-EN060 Hoshiningen
Light/Fairy/2/500/700
Effect: As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN060 for the card picture.
DB2-EN061 Cannon Soldier
Dark/Machine/4/1,400/1,300
Effect: Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points.
Super Rare
netrep.net/cardInfo.php?id=DB2-EN061 for the card picture/rulings.
DB2-EN062 Muka Muka
Earth/Rock/2/600/300
Effect: As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand.
Common
netrep.net/cardInfo.php?id=DB2-EN062 for the card picture/rulings.
DB2-EN063 The Bistro Butcher
Dark/Fiend/4/1,800/1,000
Effect: When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck.
Common
netrep.net/cardInfo.php?id=DB2-EN063 for the card picture/rulings.
DB2-EN064 Star Boy
Water/Aqua/2/550/500
Effect: As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN064 for the card picture/rulings.
DB2-EN065 Milus Radiant
Earth/Beast/1/300/250
Effect: As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN065 for the card picture/rulings.
DB2-EN066 Witch of the Black Forest
Dark/Spellcaster/4/1,100/1,200
Effect: When this card is sent from the field to the Graveyard, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck.
Rare
netrep.net/cardInfo.php?id=DB2-EN066 for the card picture/rulings.
DB2-EN067 Little Chimera
FIre/Beast/2/600/550
Effect: As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN067 for the card picture.
DB2-EN068 Bladefly
Wind/Insect/2/600/700
Effect: As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN068 for the card picture/rulings.
DB2-EN069 Twin-Headed Thunder Dragon
Light/Thunder/Fusion/7/2,800/2,100
"Thunder Dragon" + "Thunder Dragon"
Common
netrep.net/cardInfo.php?id=DB2-EN069 for the card picture.
DB2-EN070 Witch's Apprentice
Dark/Spellcaster/2/550/500
Effect: As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.
Common
netrep.net/cardInfo.php?id=DB2-EN070 for the card picture/rulings.
DB2-EN071 Gazelle the King of Mythical Beasts
Earth/Beast/4/1,500/1,200
Normal: This monster moves so fast that it looks like an illusion to mortal eyes.
Common
netrep.net/cardInfo.php?id=DB2-EN071 for the card picture.